A Bit About Procedure

Materials for comics (for me): after years of experimentation the only paper I use is Strathmore Bristol 2 ply, smooth finish; 2H pencil (wooden), preferably Japanese Tombows; Windsor-Newton Kolinsky brush, Series 5, size 3 round; Ink, used to be FW but it’s changed and most varieties are too thin to be really fun these days so whatever’s on hand will usually do; points, nothing short of the classic Gillott 1290, the “Cartoonist’s Point.” For touch-ups I use the full array of PITT pens; size B (the brush) for small fill-ins and adjusting thicknesses from the 1290 and the other PITT pens for small faces, figures and some details, also BGs and rigid forms even if they’re soft/rigid like vehicles, furniture, etc. Sometimes the 1290 does that job too but it depends on the piece and the feeling desired.

No coincidence that most of this stuff comes from England.

While I enjoy and have a great time with mechanical pencils and drawing with the point of any pencil, my primary method is with the side of the pencil using the famed kung-fu-artist-grip.

This allows for a greater range of tone and thick-and-thin in the line. It also frees the artist to draw from the elbow, not only the wrist. It takes some adjustment in technique but with some practice and experiment it reveals itself to be excellent. I render even very small figures and details this way. An added benefit is it promotes a gentler attack on the paper resulting in less fatigue in the hand.

I do miss that bump on my middle finger from the old scribe’s pencil grasp. The bump from where my pencil always registered while drawing was usually stained grey from graphite and reminded me at all times what it was I would rather be doing no matter the current engagement.

I worked with a few inkers over the years, some quite good but even in the best arrangements something of the original intent and liveliness of the pencils was lost. Sometimes for the better but mostly a loss of what was promised in the pencils. Most artists will lament that the pencil is superior to the inks in any event even when they themselves do both jobs. For myself, tackling both is the best way to follow the image through to completion.

Over years I worked frustratingly for a method to translate the pencils into at least some faithful version with ink. There was lots of bad drawing and good drawings wrecked by bad inks. Often I inked on sheer vellum, tracing the original pencil drawing because I knew the inkse were going to kill it. Eventually I settled on a few impliments and a hand full of techniques that seemed to most perfectly sustain the subtlty and warmth of the pencils.

While I’m in among a large group of artists in that no ink job will match the aching and transporting beauty of a pencil rendering, I’m quite sattisfied with the combination of tools and techniques for ink that I solved for.

I could go on from these few ideas, they’re spring-loaded like snakes from a trick can but this’ll serve as a starter.

I’ve continued to experiment and enjoy the process. The results are surprising and pleasing once I adjust my expectations from the fantastic Gillot 1290. The Scatter Cat pages are mostly with the PITT pens and the difference is notable. I intend more of this. The ease of using these permenant India Ink pens facilitates speed, too. I averaged about a finished page a day. Unfortunately, most prospects for paying work expect the Gillott 1290 look in the finishes so I’m still primarily working with that.

I’m working on more full color stuff and developing a lettering style, inspired by purists like James Romberger, Erik Larsen, James O’Barr and others. The page looks more fully a comic page with the lettering on it. -t.

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The Hero Gulag

Why Don’t You Do More Comics?

I’d love to sit around holding court, winding about how goddamned smart I am about comics. But it sounds douchey. I don’t go to conventions, I stay out of the offices and I’ve chosen not to ‘blog,’ ’til now. I’ll explain some things from my perspective, mostly based on direct experiences, not just opinion (but some of that, too). I’m also doing a couple of interviews, the first since ’82.
In spite of my best and lengthy efforts to stay out of the bizz of the business, my work has some attention over time and more lately. This has made it and myself a topic. My absence from the scene has allowed certain unsavory quarters to run free about my work, character and reputation. This business is too small for anyone to get away with it for long and I’ve heard a lot of funny stuff about myself over the years. So you’re reading this.
I quit the corporate comic mill for good some 10 years ago, ’02 when my Avengers mini-series was shit-canned (more on that some other time). I hadn’t seriously sought work there for some 5 years before that. I’d quit before when I worked in film, TV and Animation. I try again occasionally because I love the medium and I should’ve never done anything else. This is to finally let the company men know that when they see me at a con once in a while (and any time in the last 10-15 years) I’m not there to lick their ankles for work they don’t plan to give out. So they shouldn’t start breathing heavy because they think I might.
I was blacklisted in ’83 at Marvel by Jim Shooter, Ed.I.Chief, before I ever got to NY for the big try at pro work. He held up the printer’s proof of Doctor Strange I’d done (#54, I believe) at an editorial meeting and said, “This is what a Marvel comic should not look like.” When an editor related this to me I mentally high-fived myself. Then he told me it meant I probably wouldn’t get any more work at Marvel. I was stunned. When I asked for an explanation he said that “people don’t like it sometimes when you draw well.” He added that it was Shooter’s warning to the staff that he would bounce their books (making them late, cardinal sin and complete misery) if they did. And to a person they never have.
The exceptions were Larry Hama and Jim Owsley. Larry’s books were mostly well outside the surging and precious superhero line, so I could work there. I met Ows’ when he was Larry’s asst. editor. When he later became full editor I did get a job out of his office. Interesting note: a writer recently told me that he’d heard the story of the same editorial meeting when I was blacklisted, from Owsley, not too long ago. So the story’s around from others. Most of what you will read here is general knowledge among pros. I feel safe in speaking plainly.
Anything I was handed outside of Larry’s office was sweepings or odd-jobs that no one else was available for. There were some guys doing stuff wilder than mine but these were political, most ususally because they were screwing some one on staff or screwing some one closely related to staff, connecting coke deals, etc. Then there were the superhero guys. Squadrons of them trotting out the superhero version of that period every month.

The Hero Gulag

You superhero guys’ll have to take an aspirin to read much of this. I love superheros and regret that I never really got to set my hands on them. I admire and even study some of your superhero work. But Paul Pope, Mike Allred and Toby Cypress would’ve been just like Marc Beachum and myself back in the ’80s going forward. They’ve been forced on the Pig Two by genuine market forces. The miopic, singular pursuance of slicker and slicker super-dudes has overwhelmed American comics and abandoned the potential of the medium by marginalizing a lot of guys like me. You guys do alright otherwise so you’ll have to take a little scrutiny and commentary here.
Most of the artists I talk to are not interested in anything so abstract and distant as the ‘medium.’ They’re interested, even obsessed with many of the sources and aspects of the comics that inform and enrich and fascinate and motivate me. But their interest is motivated by the (correct) aspiration to be a badass and the (not-so-correct) aspiration to get the big money. The inspired studies that are legacy to this work only interest them as they can shoe-horn them into their superhero work without regard for what other ideas and stories those previous works could inspire. And it’s murdered the potential of American comics, etc. etc. for a while, anyway.
In the ’80s, Shooter, Defalco and others maintained sternly that there was no House Style at Marvel. Laughable to anyone working then, or since. Brett Blevins was on contract during this time and noted that the advisory went from, “Do more comics like this,” to, “Do more comics like this — or else.” The inevitable evolutionof the real market has forced them to make concessions, like Vertigo but the form (and content) has moved on without Marvel and DC, along with the rest of world comics. I don’t care what kind of touch screen you’re drawing on. These companies are still 10 years behind in method and 60 years late for content.
I’ve never been one of those. Any work is about being paid but I’ve never taken a job just for money. Years before he blacklisted my work (and the work of others) Shooter offered me (however turse, and dismissively) the chance to sell-out. Plainly he said, “Maybe this belongs hanging on a wall in a museum someplace but it’s not a Marvel comic.” It could almost be regarded as friendly advice except that neither meeting was friendly.
Gary Groth opined in the Journal during this time that, “Comics is eating it’s own young.” I never thought that would include me. I believed that good work would will out. It did, in a way. I’m not the best guy doing this in any sense but I take some solace from well outside of the empty, moribund orgy of self-celebrity of corporate comics. I made something world class. I did it simply by hard work and study and nevery leaving my guns. I did it without a reliable editor, without the support and promotion of a company (just the opposite) and without any real connection to any of their characters. The work won. I’m right and they were wrong, in spite of the money. If that’s your only motivation, we have nothing in common and you’re reading the wrong blog.
I was at a con some years ago (completely by accident) among a group after the show. On these subjects one of them said, “But at least you get to be a famous artist.” I said, “Really?” He said, “Yeah.” I replied, “Well, spread that around will ya, it might do me some good.” No one in the group laughed.
Some in the companies hate that, too. The worst cases of ‘Pencil Envy’ are on staff at Marvel and DC from people who have never and will never draw a comic book (aside from occasional vanity projects they arrange for themselves; without deadlines, I might add). That’s why they’re on staff.
Let me explain something here: Marvel and DC haven’t made a comic book in over 50 years. There’re drawing tables in the offices but only for post production and touch ups. Comics are done by people working at home or in their personal studios. Marvel and DC are comic book job-brokers. They only broker jobs and company checks for people who make comic books.
The individuals there are painfully aware of this. Half of your job in working for Marvel/DC is to mollify that pain by constantly assuring the staffers that you’re grateful and that they are an indispensible part of the creation of the project. Not the funding, the creation. It’s like Billy Goats Gruff, except that the Billy Goats only had to stroke and gift the Troll once. In entertainment (the bastard child, comics is finally a part of the broader mess) there’s no other end of the bridge and the Troll keeps demanding.
Paul Pope wrote recently of how disappointing it is to reach the middle of several issues of a project, find a gaping hole in the plot and the editor can’t address it because he didn’t read the scripts. The monkey business in those offices.
I’ll say a lot more about this, with examples, later.
In the ’90s I was blacklisted at DC. The reasons for this were never explained to me and it doesn’t matter these years later because the 2 guys made it stick. In fact I didn’t know it for some years because I was doing other work. One of the guys who enforces it (yes, it persists) actually encouraged me for years to do something there. Meanwhile, he was killing me in the offices. He talked other editors out of using my work while telling me the opposite. I was pitching, calling, emailing, sending new work I was doing, for years.
Some one else up at DC finally cleared the deck with me after some time. He was in this guy’s office when an editor stuck his head in to say he was putting me on a mini-series. This was in early ’02. This guy objected and went on in full exercize and with alacrity and invective to club me like a baby seal. My informant said he didn’t want to get between us but he knew I was busting my ass to get comic work again but I should look somewhere else because this is what’s happening here. Well.
I didn’t make a scene or start my own campaign. I did what I always did. I went away. When I returned to NY for a year and a half in ’02-3 I never went to DC for work, only a couple of times with a friend who had appointments. I did run into the guy in NY one day though. Funny story that but for another time.
I’ve never started a quarrel and I’ve never perpetuated one. I’ve stayed out of the part of the business that isn’t the business to avoid all of that, apparently to no avail. If some one doesn’t like me or my work I just don’t deal with them after I’m aware of it. My advice to anyone else in business is what Leonard Starr told me, “Don’t listen to me. The guy was bad for me. If the guy’s good for you then stick with him.”
These stories are annoying to no one more than me. I had all of this dealt with years ago. In doing these interviews and this blog I’ve revisited some of its distastfulness and actually put some of it in new perspective, a better one now that I have some successful years under my belt.
But the stories are necessary. Without a few particulars some of my comments (often emphatic and repeated) will be construed as kavetching. I can assure the reader that these are bare and very sketchy recountings and only the tip of the icky iceberg. After all, I was never really ‘in’ the business and I’ve been out of it for years. In the decades before that, I was around only infrequently. I could tell more of them (and will, a few) but there are volumes out there by other artists and writers. Maybe some of them will feel free to talk.
There’s almost nothing ‘professional’ about the way this business is run. It’s a poop-throwing monkey house.

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Tony Salmons Sketchbook

Sorry for the long delays in posting. Been busy with some new projects (more to come on that shortly).

Here’s some sketchbook stuff I had squirreled away. Hope you enjoy it.

t.

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Happy New Year

Iron Man, The Punisher and more. Hope you all had a wonderful holiday. Now – back to work!

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Batman, Superman and Dr Strange

Some DC stuff – Superman and Batman. And some Dr Strange as a bonus.

-t.

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Fantastic Four Dr Doom

Here’s a few from a while back. Fantastic Four and Dr. Doom, Iron Man, The Flash and a couple of others.

-t.

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The Monq

The Monq” was one of my own indy projects for which I speculated artwork and then shopped around to publishers off and on for years. It was early for creator-owned projects and most publishers were still trying to go toe-to-toe with Marvel/DC in full lines of dirivative drek instead of forging their own way, like those brilliant fellows at Dark Horse and Fantagraphics, who’re far better stewards of their fortunes in media (and the comic book medium itself) than history shows most to be.

Graphic Novels were still considered “special projects,” and plum jobs, rewarded to certain people. Most publishers instead, wanted open-ended projects that could go on monthly – this is also the most common way to lose quality control over your properties. Left open-ended with schedules of every kind to fill every month, editorial sorts default to whomever has no work load at the present and happens to be standing around with a broom in his hand. Lesser hands inevitably take the wheel of whatever you make and hand over on that basis. Some time when I’m feeling particularly pissy about editors and marketing I might make a list of their failures in this respect.

Side note: The hubris of launching an entire line of comics in a year, even two years with unknown properties, to compete with larger publishers destroyed many companies like Atlas, Pacific Comics and First Comics, among others. Some great ideas and good charters – but too fast, too quickly. Publishing on paper, the return on your investment can take months or even most of a year to come back to you before you can continue to finance the next operations. It’s logistics, money flow dries up.

The Monq is a 3rd string amalgam of obvious influences. Nevertheless, it was my initial foray into something of my own, still swamped with all that I’d studied and thought of as a superhero comic up to the time. There’re filmic and graphic influences from other places and lots of my version of pen-masters past (mostly non-comics).

This was right after I left Marvel and just after the John Sable work for First, starting in ’87. I dropped all ideas of getting it published by ’91 or so. I was broke in NY (with short visits home in AZ) but flushed with excitement over not being under the Marvel editorial boot. I paced the scenes, pushed the shots and drew like I knew I could.

The resulting silence among editors and publishers was deafening and the paying publishers stayed away in droves.

Some one in H’wood convinced me to write it up as a treatment for a movie. The movie didn’t happen (except for the rip of it the producer pulled off later) and it’s been registered at the Screen Writer’s Guild with his name on it with mine. He didn’t have a thing to do with it beyond getting me into a hinky deal with a bad producer. So much for my love and respect for H’wood.

The Monq was a silly, linear story with a fair version of handling in the dialogue and characters that I still think would’ve been an interesting offering at the time. I don’t really have any motivation to finish it, at this point.

This is the first public viewing of The Monq.
-t.

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The Shadow

A couple of The Shadow.

-t.

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Fishhead

Sketches of Dr. Fishhead.

-t.

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Females

Sketches of females from over the years.

-t.

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